Nov 14, 2013 - Open the Steam Workshop. In the Steam Library tab, click on ' don't="" starve'.="" download="" the="" mod.="" click="" on="" the="" mod="" you="" want="" to="" install.="" open="" the="" in="" game="" mods="" screen.="" launch="" 'don't="" starve'="" and="" click="" on="" the="" 'mods'="" button="" on="" the="" right="" hand="" side="" of="" the="" screen.="" enabe="" the="" mod.="" steam="" workshop="" downloader.="" it="" doesn't="" matter="" if="" you're="" 9="" or="" 99,="" it="" doesn't="" get="" easier="" than="" this!="" enter="" the="" url="" to="" an="" item="" in="" the="" steam="" workshop:.="" fallout="" 4="" guide:="" how="" to="" install="" mods.="" this="" enables="" players="" to="" click="" the="" “subscribe”="" button="" on="" a="" workshop="" page="" in="" steam="" to="" instantly="" add="" mods.="" but="" even="" when="" that="" happens="" for="" fallout="" 4,="" the.="" download="" steam="" workshop="" mods="" without="" steam?="" discussion="" in="" 'general="" forum'="" started="" by="" tobias.pohl,="" feb="" 17,="" 2015.="" page="" 1="" of="" 2="" 1="" 2="" next=""> tobias.pohl Vagabond. Hi, is it possible to download the mods which are on Steam workshop without steam? So i can install them manually. Thanks in advance. Apr 17, 2018 - So how does Steam Workshop work with Stonehearth? Means that you will automatically download that mod, and all future versions of it. Until this week, however, we've held off on publishing a modding guide, and on.
http://steamworkshopdownloader.maurits.tv/
Enjoy modding without arbitrary bullshit restrictions.
![How To Download Mods Off Steam Workshop How To Download Mods Off Steam Workshop](https://i.ytimg.com/vi/T25vr0C9M2Y/maxresdefault.jpg)
http://steamworkshopdownloader.maurits.tv/
Enjoy modding without arbitrary bullshit restrictions.
http://steamworkshopdownloader.maurits.tv/
Enjoy modding without arbitrary bullshit restrictions.
In any case, like I said, it does work for the Shadowrun games, so hopefully it will be of some help to people reading this thread.
Minecraft Mods
I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!EDIT EDIT: I originally thought the below solution worked for non-public workshops, but it's basically just what the website does. I'll leave it here just in case others want a slightly-more convenient downloader (so you can download from within Steam seamlessly, without going to another website).
So, alternative to website - effectively integrates a script into your browser instead.
1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en
2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader
3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of 'GM_xmlHttpRequest' with 'GM.xmlHttpRequest' (without the quotes of course).
4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with 'non-public' workshops!*
*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.
The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself.
I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!
EDIT: Recently discovered a way to get ALL mods! However, it's slightly more work - even more so since the script requires editing before it will work.
1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en
2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader
3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of 'GM_xmlHttpRequest' with 'GM.xmlHttpRequest' (without the quotes of course).
4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with 'non-public' workshops!*
*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.
The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself. Thank you for your patiently guide,but may I ask why while clicking the button there is nothing show off but refresh the website again.
I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!
EDIT: Recently discovered a way to get ALL mods! However, it's slightly more work - even more so since the script requires editing before it will work.
1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en
2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader
3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of 'GM_xmlHttpRequest' with 'GM.xmlHttpRequest' (without the quotes of course).
4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with 'non-public' workshops!*
*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.
The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself.
I've edited my post above but left the instructions, since it does make downloading those public-workshop games a tiny bit simpler (not including getting it working in the first place).
So we're back to the only option, which is to hassle the devs for whichever game it is and get them to 'unlock' the workshop for it. Unless they're total utter bastards, if they sell their game on any other platform at all, then they should have the 'workshop' public.
Well that or the other option: get the mod maker to put their mod on something that's not the workshop like a normal modder, such as NexusMods or something.
The mods for Project Zomboid from Indie Stone are also available on Steam Workshop and unavailable here! I really thing GOG should do something to fix this!!
I know the other method, but its not neat. You have to own the game on Steam, have to get the mod, recompress it and upload it to somewhere. This seem to be the only option given current situation.. -___-
The mods for Project Zomboid from Indie Stone are also available on Steam Workshop and unavailable here! I really thing GOG should do something to fix this!!
I know the other method, but its not neat. You have to own the game on Steam, have to get the mod, recompress it and upload it to somewhere. This seem to be the only option given current situation.. -___-
I still maintain that devs that lock their workshop in such a manner are bastards, but it's likely this is just the default configuration for the workshop. I'm sure the Project Zomboid devs would have no issues with their workshop being unlocked, considering the game is available here.
Here's a tutorial on this.
Get Greasemonkey for Firefox or TamperMonkey for Chrome extensions
Download Script from here and add it to the extension:
https://greasyfork.org/scripts/5729-enhanced-steam-workshop-downloader/code/Enhanced%20Steam%20Workshop%20Downloader.user.js
Go to Stream workshop, find the mod you are looking for click on it. Underneath the gallery there will be a download page.
(Extension might ask permission for the script. Click to allow on all domains)
https://i.imgur.com/EfUUgJz.jpg
The file downloaded will be in cpz format. Just open it with your favorite archive, 7zip or WinRAR
Move the folder to {Your Install Dir}Shadowrun ReturnsShadowrun_DataStreamingAssetsContentPacks
Remove any leading number in folder before the text.
You're done.
Reference used:
https://steamcommunity.com/sharedfiles/filedetails/?id=165283611
https://forums.kleientertainment.com/topic/48803-direct-download-any-mod-from-workshop-via-greasemonkey/
Here's a tutorial on this.
Get Greasemonkey for Firefox or TamperMonkey for Chrome extensions
Download Script from here and add it to the extension:
https://greasyfork.org/scripts/5729-enhanced-steam-workshop-downloader/code/Enhanced%20Steam%20Workshop%20Downloader.user.js
Go to Stream workshop, find the mod you are looking for click on it. Underneath the gallery there will be a download page.
(Extension might ask permission for the script. Click to allow on all domains)
https://i.imgur.com/EfUUgJz.jpg
The file downloaded will be in cpz format. Just open it with your favorite archive, 7zip or WinRAR
Move the folder to {Your Install Dir}Shadowrun ReturnsShadowrun_DataStreamingAssetsContentPacks
Remove any leading number in folder before the text.
You're done.
Reference used:
https://steamcommunity.com/sharedfiles/filedetails/?id=165283611
https://forums.kleientertainment.com/topic/48803-direct-download-any-mod-from-workshop-via-greasemonkey/
AFAIK its up to the devs of the relevant game to 'unlock' the workshop for their game. So contacting the devs in that instance would be the way to go.
steamworkshop downloader maurits tv
Enjoy modding without arbitrary bullshit restrictions.
I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!
EDIT EDIT: I originally thought the below solution worked for non-public workshops, but it's basically just what the website does. I'll leave it here just in case others want a slightly-more convenient downloader (so you can download from within Steam seamlessly, without going to another website).
So, alternative to website - effectively integrates a script into your browser instead.
1) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. Suggestions available from the GreasyFork main page: https://greasyfork.org/en
2) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): https://greasyfork.org/en/scripts/29538-enhanced-steam-workshop-downloader
3) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, as per this discussion topic (https://greasyfork.org/en/forum/discussion/33459/x), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Then just replace all instances of 'GM_xmlHttpRequest' with 'GM.xmlHttpRequest' (without the quotes of course).
4) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. Press the download button, and the mod is yours! No need to subscribe, and works with 'non-public' workshops!*
*That I've tested, which isn't many. Should also work on everything the SteamDownloader website works on (in theory). Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it.
The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself. Hey mate still some mods are not downloading pls help
steamworkshop downloader maurits tv
Enjoy modding without arbitrary bullshit restrictions.
How To Download Mods For Minecraft
That .io site doesn't work anymore - try this one instead: http://steamworkshop.download/'The game that this item belongs too does not allow downloading of its items' on https://steamcommunity.com/sharedfiles/filedetails/?id=1370035983
Guess GOG users are not allowed to use mods for that game.
'I think it's not actually possible to use a downloader for newer steam workshop stuff, because it uses the same download depot system for mods as for games. It all goes through the steam client now.
In the past the steam workshop used to use a different system where the game itself would download mods using an API, which I think is what that steam workshop downloader is trying to use. '
- GGLucas (https://steamcommunity.com/app/282590/discussions/1/405694031552470211/)
Ah ok. so.. vendor lock in completed. Congratulations you guys.
The API Steam downloader (and similar web pages and tools) uses is a web-based API - it never had anything to do with the game itself.
If you want a mod that's currently 'locked' for you because you don't have it on Steam, your options are:
1) Contact the publisher of the game and get them to unlock it (this sometimes works - Klei unlocked Invisible Inc workshop mods for example).
2) See if the mod is available elsewhere, such as Moddb or NexusMods - if not, contact the developer of the mod and get them to get their shit together.
3) Buy the game on Steam.
I suspect that Steam 'locks' the workshop by default, which is why newer games tend to often not be accessible via the downloader - meaning it's up to the game's publisher to explicitly set the workshop to be available.
Also, the connecting to other people is a big problem.
Do someone know if one can get a refund for a transfer to Steam from the Publisher?
But I learnt my lesson, I will only buy singleplayer games or games with internal multiplayer management on GOG, but never ever games that:
- need a infrastructure for mods
- have their multiplayer outsourced to the distribution platform
Considering that this thread is still relatively active. and a top result on google as well.
The website www.steamworkshopdownloader.io has now officially been updated to support many more games.
Any game that doesn't explicitly disable 'anonymous game server downloads' should be working now.
If your game still doesn't work, see if you can get the game developer to enable this setting.
Enjoy!
-
The technicalities:
We are no longer just relying on the outdated 'Steam Web API' (also known as the ISteamRemoteStorage interface) to retrieve files. Most download tools rely on this.
Using a large pool of steam clients, we were able to automate file retrieval of games that use the newer 'User Generated Content API' (also known as the ISteamUGC interface). So many more modern games are supported by our website.
(so please be aware of any website that claims 'not to be allowed to download files'- it may actually just be lacking support for the newer API)